The Adventure starts in the Great Hall of the Dwarven King on the night of the Winter Solstic
The predictions all came true. The long winter and the glaciers have come. All the races, starting with the humans and the elves had to flee south. Even the enlightened dwarves in their underground fastnesses eventually had to migrate to warmer climes. Now, it is the mid-winter celebration and a stranger enters the clan hall. It’s a gnome! He challenges your liege to send a group on a fantastic quest to bring back the warm. You’re in the party. Lucky you!
Character Sheets for Witcher Session Overview of Witcher Rules